Star Trek Generations
 

How'd They Do That?

 

Intro
Features
Screen Shots

The designers and engineers at MicroProse utilized cutting edge technology from Silicon Graphics to create life-like 3D spaceships, worlds, and creatures.

MicroProse uses 2 Onyxs, 3 Indigo Extremes, and a variety of Indys from Silicon Graphics Inc., to run powerful software such as Alias PowerAnimator and Composer Professional, also from Silicon Graphics, for the production of Star Trek Generations.

John Edwards, an animator with MicroProse, describes creating one of the scenes: "The shot was broken into elements: stars, earth, earth atmosphere, Enterprise, and beacon lights. The Earth image was from stock footage and touched up in Photoshop, which was also used to create stars, earth atmosphere, and earth alpha channel.

The Enterprise was digitized then brought into PowerAnimator for texture mapping, lighting, and animation. Texture maps were also created in Illustrator and Photoshop. All elements were brought into Composer for compositing and fine tuning . Color correction was done by using a combination of AdjustHSV, ColorCurves, and Gamma. Move2D was used for earth placement and movement. Blur and FilmGrain were added to match the soft film look. Elements were composited using Over and Add layering."

See the finished movie clip (4.4MB)

 

  MicroProse Silicon Graphics

 

STAR TREK GENERATIONSTM & © 1997 Paramount Pictures.
All Rights Reserved. STAR TREK and related marks are trademarks of Paramount Pictures.
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